![]() ![]() I’d consider this the most powerful Witcher 3 build after the next-gen patch, although Euphoria is still up there. This build is all about critical damage and high toxicity with tons of additional effects you get from random decoctions. Recommended Gear: Toussaint Knight’s Steel Sword/Aerondight/Nilfgaardian Guardsman’s Gauntlets/Ursine Armor/Manticore trousers + boots. ![]() Up to 5 decoctions can be active at a time. Mutation: Metamorphosis – Applying critical effects to opponents activates a random decoction (from those you’ve crafted) for 120s with no toxicity cost.General: Cat School Techniques (Optional).Alchemy: Acquired Tolerance 3/3 | Tissue Transmutation 3/3 | Protective Coating 3/3 | Endure Pain 3/3 | Synergy 3/3 | Fixative 3/3 | Delayed Recovery 3/3 | Hunter Instinct 3/3 | Killing Spree 3/3.Combat: Resolve 3/3 | Precise Blows 3/3 | Crushing Blows 3/3 | Razor Focus 3/3 | Whirl 3/3 | Rend 3/3.Recommended level: 35+ / Total skill points needed: 70~ Later on, you can transition this setup into one of the full-fledged builds discussed below. But if you don’t care that much about the dialogue you can skip it. I also prefer taking Delusion in the Signs tree early on because it will unlock new conversation options, which is not only more immersive but also gives you extra experience. Gourmet has been nerfed so it’s not really worth picking up anymore. That’s why we’re putting most of our points in the fast attack part of the combat tree and taking Cat School techniques to get fast attack and overall damage bonuses from wearing light armor. I prefer to go for fast attacks because they’re the most versatile and have arguably the highest DPS. The simplest way to start building your character in the early game is to decide what kind of armor you want to wear (light, medium, or heavy) and choose your main source of damage: fast attacks, strong attacks, or signs. Combat: Muscle Memory 3/3 | Resolve 3/3 | Precise Blows 3/3.While most of these builds are considered late-game, you can still use them at lower levels by focusing on the main tree first. The skills which are active for each build are listed below and shown in the screenshots. Note: You’ll need to take some filler skills that you won’t use to unlock the next skill tier, so just take whatever you want. All of these builds have been tested in the next-gen 4.0 patch. For example, it’s silly to spend points on Axii skills if you’re never going to use them.īelow are 7 options for some of the best early game, combat, signs, alchemy, and multi-tree builds in Witcher 3. The trick is to select a build that suits your playstyle. ![]() Whatever you choose, by the late game you’ll be using skills from multiple trees since you’ll have access to many skill points. You could go for an alchemy build that focuses on using potions, decoctions, and bombs, a magic damage (signs) build, a tank build with great survivability, a melee damage build, or a mixed build that uses skills from multiple trees. Choosing The Best Witcher 3 Buildīefore we get onto the builds themselves, let’s discuss how to choose one because there are many options. If you have any feedback or suggestions, please share in the comments. Keep in mind that I’m still in the process of optimizing them, so they’re likely to change. You can see the updated best Witcher 3 builds below. Many skills, especially those related to euphoria, have also been nerfed, while others have been buffed. The biggest difference is that most skills only need to be leveled up 3 times instead of 5. With the release of the next-gen patch, the skills have been updated by incorporating changes made by the FCR3 mod (which was released by a Witcher 3 developer).
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